Raytracer

September 20, 2020

Took a week of vacation and finally found the time to implement a raytracer that is actually working. So starting from scratch I applied my recent knowledge to make it work.

After an interesting result, took the opportunity to buy the holy global illumination bible : PBRT. I will probably enhance this project after reading this.

This project uses different dependencies :

  • Assimp : Used to load model files to render
  • Eigen : Matrix and vector manipulation
  • Stbipp : Image I/O

You can find this project on Github.